Swordmaster

Swordmasters are fighters who learn the value of a well-handled weapon, training to demonstrate quickness, flash, and panache in a fight. Swordmasters often swagger when they walk.

Important Attributes: Charisma, Dexterity

Karma Ritual: To perform his Karma ritual, the Swordmaster fences against imaginary opponents. He fights the first few duels as silent, simple exercises. Over the next half hour, the Swordmaster provides sound effects, performs acrobatic moves, and even engages in swashbuckling dialog. The ritual is completed when the last foe falls.

Artisan Skills: Acting, Dancing

Half-Magic: Swordmasters use half-magic to care for their weapons, know the history of legendary weapons, and recognize different types of melee weapons. Swordmasters may also use half-magic to identify another Swordmaster’s fighting techniques, including which prominent Swordmasters may have shaped the individual’s style.

First Circle Talents:
Karma Ritual, Maneuver, Melee Weapons, Parry, Taunt

Initiate Talent Options:
Acrobatic Strike, Avoid Blow, First Impression, Speak Language, Wound Balance

Swordmaster

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