Claws of the Dragon
Scouts are the vanguard, the tracker, and the brave rangers who go where others cannot. Scouts are masters of becoming one with their environment—be that the wildest primeval forest or the heart of the largest city.
Important Attributes: Dexterity, Perception
Karma Ritual: To begin his Karma ritual, the Scout allows his companions to lead him blindfolded deep into the forest, about ten minutes walk from his starting point. The Scout meditates for ten minutes as he visualizes the route back to where he began, then makes the journey, still blindfolded, to his starting point. Removing the blindfold, the half-hour-long ritual is complete.
Artisan Skills: Rune Carving, Wood Carving
Half-Magic: A Scout may use half-magic to recognize tracks and trails left by different types of animals and Namegivers in wilderness or urban environments. They gain access to the Search and Detect Trap skills via half-magic.