Purifiers dedicate themselves to healing the scars left upon the world by the Horrors, The Scourge, and any others who would defile its beauty.

Important Attributes: Strength, Toughness

Racial Restriction: Obsidimen

Karma Ritual: To perform his Karma ritual, the Purifier finds a solid object such as a large boulder or cave wall on which to focus, then chants to put himself into a trance. During the next half hour, the Purifier conjures mental images of the unjustified pain and suffering he has witnessed during his lifetime. As he remembers these things, he strikes the solid object with his bare fists, slowly increasing the tempo of the pounding until his hands move faster than the eye can follow. He ends the ritual by renewing his oath to protect the world and fight for its renewal.

Artisan Skills: Body Painting, Stone Carving

Half-Magic: Purifiers use half-magic for knowledge about all aspects of nature and when preserving natural environs, but also for knowledge of all that tends to corrupt nature, including the Horrors and misdeeds of Namegiver civilization. They gain access to the Navigation and Wilderness Survival skills via half-magic.

First Circle Talents:
Body Control, Clay Skin, Karma Ritual, Unarmed Combat, Wound Balance

Initiate Talent Options:
Acrobatic Strike, Avoid Blow, Battle Shout, Sprint Wilderness Survival


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