Claws of the Dragon
Dwarfs pay well, but I don’t like their attitude. Of course, I don’t like most peoples’ attitudes.
—Kraeg Yelloweye, Cavalryman in service to the Kingdom of Throal
Orks are passionate, freedom-loving people, often gathering in tribes or clans that travel in a nomadic fashion, living fast and intense, hoping their deaths will make a good story. Orks are fires that burn fast; with only 40 years, their average lifespan is the shortest of all the races. As such, they reach physical maturity in their early teens.
Orks have a powerful build, averaging 6 feet 3 inches in height and 225 pounds in weight. Large lower canines protrude over their upper lip and their body hair has a coarse texture, almost always colored black or gray. Some orks appear nearly hairless, and head hair usually grows in sparsely but with the thickness of fine wire. Common skin colors include olive green, beige, pinkishwhite, tan, and ebony. Their ears are pointed, and about a quarter of the population show elongated ears. Orks recognize only a loose concept of family, giving greatest loyalty to their tribe. Social organization within the tribe varies considerably, as orks often adopt social structures of the other races with whom they interact. Isolated tribes usually contain only two authority figures, however: the war chief and the shaman. Most ork tribes live in tents as nomads, but will willingly inhabit any kind of dwelling.
Starting Attribute Values: DEX 10, STR 13, TOU 11, PER 10, WIL 8, CHA 9
Movement Rate: 6 • Karma Modifier: 5
Special Rules and Other Considerations
Before an ork is born, his mother dreams the vravraka, where she sees the child demanding the Name it desires. Tribal orks usually add descriptive Names hinting at their deeds, ideals, or virtues to this Name over the course of their lives.
Aluk, Brog, Curst, Drognur, Ekarr, Faghn, Gors, Garon, Horak,
Jurok, Kartos, Kia’k, Lorga, Mornur, Nago, Orkal, Pahok, Quan,
Ristar, Tok, Uvul, Ulag, Venag, Y’lomm, Zugrut