Talent

Talents are powered by an adept’s ability to tap into astral space and draw magical energy into the physical world. How he uses those energies makes him unique in his Discipline. Though the talents your character may learn are limited by his Discipline, how effectively and creatively he uses them is limited only by your imagination.

When an adept uses a talent, he will usually make a Test to determine how successfully he used that talent. This Test often replaces other types of Tests, including Attribute, Damage, Initiative, or Attack Tests. The Step Number used for the Test is determined by adding an Attribute Step to the Talent Rank. The Difficulty Number against which the Test is made is often based on the target’s Social, Spell, or Physical Defense Rating. Other Difficulty Numbers appear in the individual talent descriptions.

A character can only be affected by a single use of a talent at any one time—multiple uses do not stack. If targeted by another use of the same talent, the character is only affected by the greater of the two effects. In the case of talents that last longer than one round, an adept may extend the duration by activating the talent again before it expires. In this case, the new duration replaces any time remaining from the previous use, so long as the effects remain the same.

Talent

Claws of the Dragon jtanzer